package GameMain.Macro
{
	public class MacroSound
	{
		public static const SOUND_GAME_EREA:int = 1;
		public static const SOUND_PON:int = 2;
		public static const SOUND_PATA:int = 3;
		public static const SOUND_DON:int = 4;
		public static const SOUND_CHAKA:int = 5;
		public static const SOUND_PON_ECHO:int = 6;
		public static const SOUND_PATA_ECHO:int = 7;
		public static const SOUND_DON_ECHO:int = 8;
		public static const SOUND_CHAKA_ECHO:int = 9;
	}
}